Rhea Shetty-Flory
CG Character Animator | Artist | Ice cream Enthusiast
RESUME
Lead Performance Facial Animation
Visual Concepts Entertainment, 2K Games
November 2019 - Present : Novato CA​​
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Oversaw the NBA 2K21 MyCareer cinematic facial animations. Provided support and feedback to the internal and outsourcing teams.
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Worked with the modelers and riggers to optimize the head rigs.
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Collaborated with the technical artists and engineers to improve the face animation pipeline and tools.
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Responsible for training internal and outsourcing teams. Created tutorials and documentations about guidelines and detailed workflow steps.
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Worked closely with Art Directors, Producers and other Department Leads to ensure high quality in the cinematic facial animations.
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Assisted the mocap team during the MyCareer facial captures.
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Participated in the interviewing and hiring of new animators.
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Involved in research and testing of facial tracking softwares.
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Facial Animator
Visual Concepts Entertainment, 2K Games
September 2016 - November 2019 : Novato CA​
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Worked on facial animations for NBA2K18, NBA 2K19 and NBA 2K20 video games.
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Worked with motion capture data for cinematic and in-game animations.
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Delegated tasks to the Face Animation team.
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In charge of ingest for all Storymode (cinematic) shots.
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Scheduled and organized the pipeline for Facial Animation team.
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Assisted the face rig shape checks with the Modeling and Rigging teams.
Set Dress Lead
“Sonder” short film by SOBA Productions
September 2016 - January 2018 : San Francisco CA
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Set dress shots in multiple sequences.
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Design the scene with props for composition and aesthetic story-telling.
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Delegate tasks to the team and schedule production time.
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Coordinate with other creative departments.
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Facial Animator
Visual Concepts Entertainment, 2K Games
February 2016 - August 2016 : Novato CA​
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Worked on facial animations for NBA2K17 as a contract animator.
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Worked with motion capture data for cinematic and in-game animations.
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Tracking and solved facial mocap data using Faceware Analyzer.
3D Character Animator
“Unmasked” short film by Christina Faraj and Alice Gavish
February 2016 - March 2016 : San Francisco CA
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Animated multiple shot sequences.
Co-Lead Animator
“Dark Storm” VR stealth game by Fenrir Studios
October 2015 - February 2016 : San Francisco CA
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Animated multiple shot sequences.
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Supervised all the animation and technical support.
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Organized and managed all the tasks assigned to animators on Trello.
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Implemented the animations on Unreal Engine 4.
3D Character Animator, Layout Artist
“Hunter's Game” short film by Neth Nom
October 2015 - December 2015 : San Francisco CA
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Animated multiple shot sequences.
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Worked on shot cameras, characters and composition as a Layout Artist.
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Modeled background props.
3D Character Animator, Layout Artist
“Loop” short film by Neth Nom
September 2015 - November 2015 : San Francisco CA
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Animated multiple shot sequences.
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Worked as a Layout Artist with characters, props and camera.
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Modeled various props.
Director, Producer and Character Animator
"A Sweet Affair" short film by Rhea Shetty
September 2013 – January 2016
Academy of Art University, San Francisco CA
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Created, directed and produced 'A Sweet Affair', a 3D animated short film.
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Responsible for all the animation.
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Managed the pipeline and supervised the development of all the assets.
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Collaborated with the rigging team to create an efficient character rig.
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Designed the script and storyboards.
Lead Animator
"Grounded" short film by Thomas De Maleingreau
August 2014 – February 2015
Academy of Art University, San Francisco CA
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Supervised all the animation by providing constructive feedback and technical support.
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Managed a team of 16 animators.
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Created shelves and wing shapes to improve the workflow of the animators.
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Assisted in troubleshooting in Maya software.
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3D Character Animator
"Curpigeon" short film by Dmitry Milkin
June 2014 – September 2014
Academy of Art University, San Francisco CA
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Animated multiple shot sequences.
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Performed shot clean up on various sequences.
3D Character Animator
"Aria for a Cow" short film by Dan Lund
January 2014 – May 2014
Academy of Art University, San Francisco CA
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Animated multiple shot sequences.
3D Character Animator, Layout Artist
"Muscle Beach" short film by Corey Rosen
September 2013 – May 2014
Academy of Art University, San Francisco CA
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Animated a couple of shots.
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Worked on layouts, composition, characters and cameras set-ups.
Skills
Autodesk Maya
Dynamixyz Performer
Faceware Analyzer
Photoshop
After Effects
Shotgun Software
Premiere Pro
Scripting: C++, Java, Mel
Languages
English
Hindi
Tulu
Marathi
Work​
Experience​
Download PDF
Education
Advanced Acting for Animation Workshop
Animation Collaborative
Emeryville, CA
2017
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Masters in Fine Arts -3D Animation and Visual Effects
Academy of Art University
San Francisco, CA
2012 – 2015